Back in the days, when we started the design for Kill Bill, some of the first discussions we had were centered around catalog (definition of products, prices, behavior associated to each...

Back in the days, when we started the design for Kill Bill, some of the first discussions we had were centered around catalog (definition of products, prices, behavior associated to each...
We are excited to announce our new release Kill Bill 0.14.0! The release is mostly targeted to cover all the current use cases identified in our talk , that is: Subscription As A Service...
In the last few months we have been working on extending the Kill Bill multi-tenancy feature. As its core, Kill Bill was designed as a multi-tenant system, where each object (account,...
Overview Kill Bill has been designed from the beginning as a multi-tenant system; that is, on one physical Kill Bill deployment, we can have multiple (tenant) instances of Billing/Payment...
When thinking of subscriptions, the first thing that comes to mind is the idea of receiving a service: You subscribe to your phone company which allows you to make use of your brand new...
In this post we want to take a shot and classify a bit more what is referred to as Usage Billing. The short answer is the ability to bill for what a user has used over a given period of time.